Tuesday, 14 December 2010

Turntable Test

So this is just a really quick turntable test of my pose. Nothing final, just seeing what it looks like!

Stone Gorilla?

Well I did something wrong...


So after completion of modeling my Gorilla, I then had to pose him. Going back to when i was researching poses for butlers and waitors, i came across many poses with hands behind their back and holding a tray. This is a traditional pose for a butler. I want this to be my main pose, so i exported my model from maya as an OBJ file and imported him into Zbrush. I used Zbrush to pose because it was easier and quicker for me as we had to have our models printed before the Christmas break so they were ready for the deadline in January. Here is a screen shot of the pose in Zbrush - took me an hour or so because you have to re-sculpt the model as you go along moving each joint etc.

Sunday, 12 December 2010

Pretty much done with modelling now...

Pictures of how it's looking for all angles...

Ambient Occlusion:
Font view:
Side view:
Back view:
Side view:

I did a 'Bib'/waistecoat for his butler role! i also modeled a bow tie too. I may add in a tray for the final renders but i don't think i'll put it in the printed model because its quite small detail and it wont print right.

Over all, i am happy with how my character has turned out and He is looking pretty like my final drawings from my designs. I kept the edge flow nice and clean which makes it easier to UV and texture and helps with the printing too!

Friday, 10 December 2010

Shaping the head...Feet?!

I want to change the shape of the head because its looking a bit thin at the back, I've taken it into Photoshop to draw over it to how I want it to be. Now I can see where I will pull it out and shape it off more

I was looking into not doing feet to 'fit in' with the clay look, but as i had some time, i thought i'd give it another go and i am actually really happy with how they turned out!

Going in More detail

Started to change some things, alos adding more detail such as eye lids, making the nose bigger and thicker etc...

Wednesday, 8 December 2010




Haven't posted anything on here for a week or 2 now so just giving an update of where I'm at! Just putting more detail into my model now. Here's some screen shots of it at its current stage. I've also started looking at UV mapping and has a go at some stuff for it. I'll post that up tomorrow.